spindizzy: (*INTERNAL SIGH*)
I bought Paper Mario: The Origami King, and I'm kinda... Has the Mario franchise always been horror? Is this a known thing that I just missed? Because seriously I don't know how I've been living my life that I'm asking "Do I need to give content warnings for a MARIO GAME?!"

  • It's simultaneously kinda predictable, but fun? Like, nothing that's happened has been surprising plotwise, except that I periodically exclaim "They died?! I thought this was supposed to be a kid's movie!" in a Rizzo voice, because, y'know, they died! Apparently predictable plot and a reasonable amount of bumbling around hitting things with a hammer was what I needed this week!

  • (Every time I've got stuck on something, it's because I've forgotten that I can just whack things with a hammer. Every time.)

  • I'm very fond of Olivia, who is very cheerful and oblivious, and I enjoy the scooting around looking for secrets! Although it turns out that I still get a bit grumpy when the game insists that the plot is OVER HERE and I should GO AND LOOK AT IT while I'm busy poking every tree and rock and accidentally doing every part of the level except for the boss and the inciting incident. >_>

  • I feel like when everyone in this world setting is the thickness of a piece of paper, there should be less confusion about getting stuck in walls. I feel like that is a problem people would have fairly regularly.

  • I'm finding the battle/puzzle system for bosses to be a bit much though, because you have to move rings and tiles around to program a sequence that lets you set up attacks, get to the boss, and use the attacks you programmed in. This is VERY not my skillset! The good bit of them is that the boss designs are kinda cool! I will absolutely take evil stationery as a game feature. Even though the hole punch level looped all the way back around to "HOW LONG HAS MARIO BEEN A HORROR MOVIE?"

  • It's not as nice to look at as Yoshi's Crafted World, which is simultaneously fair enough, because one is a platformer and the other is an RPG and those take different amounts of Stuff, and also a bit weird because I was expecting everything to look a lot more papercrafted than it does. The origami looks cool, all of the characters being stickers is cool, but I was expecting the backgrounds to be more visibly paper-y as well.

  • If you keep trying at a puzzle and it keeps kicking your arse, the game will change how it presents the information to you! Like, there are puzzles where it will give you a specific order to step on platforms, working backwards, and if you fail enough it will show you the other way round, then take away incorrect blocks! Or if you're failing at slide puzzles (MY NEMESES), it will colour in the blocks that you need to smash to get it to work! As a person who is bad at remembering things and slide puzzles: thank you whichever team put that in, your kindness is appreciated.

  • Bless Luigi and his apparently chronic inability to judge keys by context clues.

  • Why in the name of sanity are there slendermen in this game? Or the "I have made [x] out of the bodies of my enemies!"


OKAY FURTHER TO THIS POINT: I HAVE NOW FINISHED PAPER MARIO: THE ORIGAMI KING. SPOILERS BELOW.

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spindizzy: Cartoon of me wearing a mask and looking tired (Default)
This week's hyperfocus: Yoshi's Crafted World! I say week, I've been cycling this and Animal Crossing since like the start of April.

(Q: Susan, didn't you say that you probably weren't going to buy this one?
A: *Howl's Moving Castle voice* My shining dishonesty will be the saving of me!)

It's cute! I've been playing it on mellow mode, because I'm honestly just here to doss around and have fun, and I don't want to stress myself out? Let's face it, I've almost finished it (including all the extra stuff like collecting souveniers!) and I've never done that with a platformer before so I'll take the win! The main difference between mellow mode and regular mode is that in mellow mode you have wings, so missing a jump doesn't immediately screw you, and if you really can't be bothered doing something properly you can just hover/glide your way to freedom. (Also if there's a timer on normal mode, there isn't on mellow mode, but I'm not going to check because see also: not stressing myself out.)

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So yeah, most of my comments still stand, but Shadowville is a MASSIVE PILE OF NOPE.

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